Web Design Tool KitThis is a work in progress. It is a collection of notes, tips and hints on web site building. 4 Stages of building a website:
Those parts are:
From Good Experience: “My colleague Josh Seiden compares it to sandpaper: if you're building a house, you wouldn't start with the fine-grain sandpaper - the logs aren't even cut yet! To build the house, you start with the "strategic" tools - blueprints, saws, hammers - then you gradually work down to the tactical level. It's impossible to build a house (or a customer experience strategy) out of fine-grained sandpaper (or task-based user tests).” Go for Very Good – Not excellent. Excellent usually takes a lot longer than very good, and the pay off is usually negligible. Go for very good. On a website, first impressions count. The visitor has to ‘get it’ immediately. Simplicity and clarity of your goal are the starting steps to being able to relay that to the visitor. Marketing is the oxygen of your business
Design Tips:
In 1999, Zona research showed that 30% to 50% of the visitors will leave the home page if it doesn’t load within 8 seconds. – Make your site fast, make it clear. Jakob Neilson researched that online reading is 25% slower than offline, and that most people read in jumps looking for important words. Only 16% of users read word by word. Online Eye movement shows that 78% of readers focus on the text and ignore graphics and surfing elements. Ads – It is the idea that counts. A great idea will make a great ad. Good graphics cannot make up for poor ideas. Website Stats – you have to know what is happening on the site. (user sessions, page views, search engines, keywords, paths through the site.) User Experience vs Taste The rule: First impressions count, and a web site has to work as a whole unit. Everyone has different taste - they like different colors, flavors of ice cream and each person will like different things on a website. If you want to make a site work you have to ignore issues of Taste. "I think this should be red." for example. What counts is the user experience and overall degisn of the website:
Is this a comment about TASTE or about the USER EXPERIENCE?
3 Keys for a New product to be successful. From “Trading Up” For a new product to be successful, it needs these 3 benefits:
Chart Junk Remove all extra graphical items that distract the eye. Catalog Capacity Try to keep lists to a maximum of 6 or 7 items. This is the amount that the human brain can handle. That is why they made phone numbers 7 digits, because if they made them longer, would have many more wrong numbers. Understand the Color wheel, and about using color Color Harmony 2: A Guide to Creative Color Combinations Don't Make me Think Site Copy "Features tell, benefits sell." |
|
| What we recommend | The Foundation for a Great Site | Biggest Mistakes | Make each page work better | Web Site Wisdom | The Tool Kit | |||
|
Copyright © 2006 Use Tracker
|